There were German Sturmpionier and Fallschirmjägers facing British infantry and Red Devils, nice mix of regular and elite troops. There was also Hetzer to bolster up Germans and two recce jeeps for British paras.
we had some twenty odd units on each side, so we selected Maximum attrition scenario, just to keep things easy and on to fight we went. Both sides approached enemy very cautiously and after the first runs to good positions troop stayed pretty much were they were. Only Hetzer was moving quite boldly along the road hitting of the Para occupied houses with devastating hit, until it was destroyed by British infantry PIAT team. What would you expect when driving among dense hedgerow. Otherwise game was pretty much small movements from cover to cover and very intense firing. many nasty crossfire situations occured because there was so many units in AO and especially Fallschirmjägers were stuck in the middle of corn field getting fire from seemingly everywhere. They did return the fire though, with their awesome long range firepower.
So after six turns, nothing much had happened, except Germans lost Hetzer and Paras on jeep that drove in the ambush of the German squad. Both sides lost just one unit, so both could claim victory.
Some AAR pictures.
|British infantry reaching good positions behind hedgerow.|
|Germans approach along Hetzer.|
|Fallshirmjägers about to enter corn field.|
|Spectacular end of Hetzer.|
Having four players and about twenty units on each side slowed the game turn down a bit, but not that much. The amount of units was just big, that it took time to completed the orders of all of the units. Fortunately the gamers were clearly concentrating on the game so decisions were made quicly, which speeded up the game. Still it took almost a double the time of normal sized game. Anyhow it was once again entertaining game with gentlemen gamers of our club.
Next week some more of this...