However, we also want to place games in some real battlefield and pit fitting enemies against each other. Following that idea we picked point defense scenario from the Bolt Action rule book. The story behind the game was British recon forces aggressive attack on strategically important crossroads in small village somewhere in Normandy in summer 1944. The aim of Brits was to take and hold few critical points around crossroads.
Attacker had three sections of infantry, command squad and new Humber armored car, which was part of the Guards Tank division. Germans had collected ad hoc group of troops from sturmpionieer battalion and fallschimjäger regiment. They also had 30mm flack as a support.
The way it went down
British started by driving Humber along the road and foot sloggers followed beside hedgerow. During initial approach British artillery punished defending Germans quite badly and after strike Germans were heavily pinned. This actually gave initiative to Tommies who started firing with all they had and all what Germans were actually able to do was try to survive. After four turns of intense fire fight defenders were shot up. Tommies finalized operation by charging on of the objectives contesting it. So fight ended British recon element holding on objective when another was contested. Badly mauled Germans surrendered and fight was over.
Here's some combat shots of the fight.
|Tommies approach cautiously the village.|
|All seem quiet still.|
|Recce element driving to village.|
|And spots german staff gar in the crossroads.|
|30mm Flak is protecting vital point.|
|Lieutenant arranging defense.|
|Germans running to occupy the house.|
|Tommies prepare for fire fight.|
|In the end medic had lot to do!|